![]() Eliminated death benefits, since depreciation does a better job of balancing capture and plunder.Made depreciation happen about three times slower.Reduced the Unfettered jump drive payoff to be more in line with the drive's depreciated value.Added "autosave" tags to key missions in the Wanderer story line.Switched back to the full-resolution icon on Mac OS X (rather than the "window icon").Fixed an incorrectly set "habitable" zone in the Dokdobaru system.The first part of the Syndicate Capture mission now requires your escorts to accompany you.The TMBR missions can no longer interrupt missions from the main story line.Korath exile worlds no longer fine you for illegal cargo.Added images for all the Coalition outfits and unique sounds for all their weapons.Made the "Defend Spera Anatrusk" battle a little bit easier.Added messages when you succeed in destroying each "scattered remnant" Korath fleet.The Coalition intro mission no longer assumes you have already met the Hai.Added hail messages for friendly pirates.Drug running missions now only get offered in human space.Updated the scanner descriptions to describe the benefit of multiple scanners.Fixed shipyard and outfitter maps showing what's available in unexplored systems.The selected planet is now cleared in the map if you change your destination via the jump key.Fixed the NPC message showing multiple times if you capture a ship you needed to "evade.".Fixed derelict ships that had been captured reappearing.Made it so the first TMBR mission doesn't get offered on pirate worlds.If you're in an uninhabited system, fixed how commodity prices in other systems show up in the map.Made it so you can't hail wormholes, even if they're marked as "inhabited.".Fixed depreciation not being applied to auto-sold fighters and outfits.Fixed a bug that kept the "Sad Archie" mission from working in 0.9.5.Clicking and dragging now only selects ships if no other panel was open when clicking."Entering" ships no longer forget their destination if the game is reloaded. ![]() Hopefully fixed the bug of the "last" sound not loading properly on some Windows systems.Fixed incorrect accelerator hints being displayed in the info panel.Saved games on planets that were created by events now load correctly.Fixed a bug where "surveillance" ships never succeed in scanning.Fixed a crash due to responding to mouse clicks when the player's flagship is dead.Fixed a bug that caused wildly inaccurate depreciation values on some computers.Coalition jobs will now "repeat" instead of only being offered once.
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